http://en.wikipedia.org/wiki/Ordered_dithering
and the matrix
CGFloat bayer4x4[4][4] =
{{0.01,0.09,0.03,0.11},
{0.13,0.05,0.15,0.07},
{0.04,0.12,0.02,0.10},
{0.16,0.08,0.14,0.06}};
it is coming closer now.
here the first approach without dithering:

and now with ordered (bayer) dithering:

gameboy rocks! :-)
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